I have over 10 years of experience working at the intersection of design, marketing, engineering, and technology, blending fine arts, operations, and user experience into a cohesive approach to problem-solving. As a UX/UI Designer and storyteller, I enjoy translating complexity into scalable design systems and human-centered experiences that support both users and business goals.
I’m most energized where strategy and execution come together to turn ideas into meaningful, scalable solutions.
Lately, my work has focused on defining design standards and AI-enabled workflows that help teams move faster while maintaining quality and consistency.
Activision Blizzard | Microsoft Gaming
Sr. UX/UI Designer
Adobe InDesign, Illustrator, Photoshop, Figma, Webflow, HTML, CSS, Miro, Canva
Microsoft Suite, Asana, Trello, monday.com
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💭 Reframe Wednesdays 💡I explore topics surrounding company culture, early careers, and representation in diversity. The articles feature an initial thought I've had (or experienced) and end with an intentional, reframed thought.
Media/Animation: My Neighbor Totoro, Cowboy Bebop, Gundam (various series), DN Angel, and the How to Train Your Dragon series
Games: Dark Cloud 2, Final Fantasy X, Legend of Zelda: Breath of the Wild, Scrabble, D&D and the Kingdom Hearts series